Jack of all Trades vs. Specialized Expert?????????
My semester at AAU is winding down, and with that means finals are being due and professors are giving there last little bits of advice, and it's our last chance to pick our professors brains for that last little bit of information that will get us ahead in our future careers.
This is what I attempted to do the other day after a post from my professor discussing how studios see stacks and stacks of demo reels with walk cycles, lipsynch and knowledge of weight on the film, and that we as students need to set ourselves apart from all that. I agree, but when I asked him for some hints on successful ways to do that I received some very mixed replies. Almost discouraging. He mentioned things like how a lot of animation these days is being outsourced overseas, how breaking into the business is harder than ever at the moment, and things of that nature. I've been keeping up with the business and know that all this is true but it did become frustrating to hear.
One thing that he recommended was to become good at a lot of things, don't just throw all of your eggs in one basket. I had heard this before but have also heard that it's better to specialize in one thing and become really good at it rather than the other way around. I'm really on the fence in my mind on this whole topic, though vastly different in my actions. As we speak I'm quickly becoming the Jack of all trades, now learning a lot about the graphic design industry and soon to be learning things like ActionScript, while still learning things like flash, and focusing most of my schooling on Maya, and Character animation.
As I learn all of these things I can't help but wonder if I'm stretching myself to thin. I may be the Jack of all trades but may not be an expert in any. I guess I'm providing myself with more options, in case one area doesn't work out, and I'm hoping by branching out that I will make myself more valuable to whomever hires me, but I do wonder. I'm afraid that my demo reel won't stack up to those who have focused just on Character Animation, or that my graphic art knowledge won't compare to someone who dedicated themselves to studying it. I feel that by having multiple skills I won't be replaceable by one person, whereas if I did focus on just one aspect someone who also did that could replace me, if that makes any sense.
I just don't want to find myself 10 years down the road looking back at all the hard work I'm putting in now, and not have anything to show for it. I want these experiences as an intern and a student to be fruitful and get me somewhere, and I just don't know which is the best way to approach where I want to be.
Any feedback on anyone else's own experiences or thoughts, advice etc. Is always appreciated even if it does just confuse me even more.
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